Joey Rogers "Object Oriented Neural Networks in C++" Russell D. Reed, Robert J. Marks II "Neural Smithing - Supervised Learning in Feedforward Artificial Neural Networks" Jim Adams Programming Role Playing Games with DirectX Tomas Akenine-Moller, Eric Haines, Naty Hoffman Real-Time Rendering (3rd Ed.) James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes Computer Graphics: Principles and Practice in C (2nd Edition) Mark DeLoura (Editor) Game Programming Gems Mark DeLoura (Editor) Game Programming Gems 2 Dante Treglia (Editor), Mark Deloura Game Programming Gems 3
Joey Rogers
"Object Oriented Neural Networks in C++"
Russell D. Reed, Robert J. Marks II
"Neural Smithing - Supervised Learning in Feedforward Artificial Neural Networks"
Jim Adams
Programming Role Playing Games with DirectX
Tomas Akenine-Moller, Eric Haines, Naty Hoffman
Real-Time Rendering (3rd Ed.)
James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes
Computer Graphics: Principles and Practice in C (2nd Edition)
Mark DeLoura (Editor)
Game Programming Gems
NeuroSolutions
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